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Post by gustavowizard on Jun 2, 2014 15:25:51 GMT -6
hello, im making a computercraft system for this mod but i need to find some info about the planets/moons: 1- Gravity, 2- Day-night cycle duration, 3- has dungeon/village? yes or no i would apreciate some feedback, i will put the pastebin link of the program here once finished, we will do nice space bases with those thanks
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Post by mattparks on Jun 2, 2014 15:32:56 GMT -6
Mercury: 38% gravity, 58 day cycle, has village and dungeon Venus: 90% gravity, 243 day cycle, has dungeon
This is 4-Space 2.0, currently I want to stop 4-Space 1.0 support I would rather see players with 2 new worlds and no bugs vs more worlds but only creative.
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Post by gustavowizard on Jun 2, 2014 18:36:02 GMT -6
Mercury: 38% gravity, 58 day cycle, has village and dungeon Venus: 90% gravity, 243 day cycle, has dungeon This is 4-Space 2.0, currently I want to stop 4-Space 1.0 support I would rather see players with 2 new worlds and no bugs vs more worlds but only creative. you will stop 1.0? this means this mod wont fix stuff for minecraft 1.6.4? i dont understand, 4-space 2.0 is not for MC 1.7? and galacticraft is still on 1.6.4, so why work on 1.7 now? also what you mean 2 new worls with no bugs vs more worlds only on creative? i dont understand, i wish you guys could finish to fix the bugs on this 1.0, its almost done man, so few stuff to fix... the 2 things i could detect that need to fix asp are: 1- the Flint and Steel ID (259) is missing, i dont know how to fix this im trying since i got the mod 2- the Crash-Landing bug - the lander wont respond to commands/break with Space buttom if those 2 errors are fix this mod would be worth of FTB packs also congrazt for this mod man, im doing nice space bases using computercraft stuff too, its so neat
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Post by gustavowizard on Jun 4, 2014 0:50:10 GMT -6
also the information i need is for 1.0 since my modpack is for 1.6.4., can i find those on a file or something? or you are using real life data? canse that is rl data, and i dont know how you are making those cycles, but if you make venus day take 243 overworld days to be realist that will mess around with the solar panels - you will need to find ways to produce energy continuous for a lot of time...
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